MushRog

周三和周日的团队突袭

2026年10月14日 mecanicadesign

机器翻译,尚未审校。

探索房间变成了团队突袭(Incursão)。它只在周三和周日开放,共十波,每波十个精英敌人,清完十波的人能拿到一个比普通宝箱大十倍的宝箱。

为什么

我们想要两天,让所有人玩同一样东西。一百个敌人要么全拿要么全丢,挫败感太强,所以每打赢一波就有奖励,大宝箱依然是目标。

怎么运作

主题每次开放都会变,在火、冰和风暴之间轮换。每一波会从该主题的六张地图里抽一张,并混入两三种带不同元素印记的敌人,所以切换的轮换顺序每一波都不一样。波与波之间有 20 秒的间歇,可以自由切换角色,而且没有冷却。

最终宝箱不用钥匙。每个账号每次开放最多开两个;之后还可以继续进来帮朋友,并领取各波的奖励。倒下的人保留已经拿到的各波奖励,只失去最终宝箱。

城镇顶部的团队突袭按钮,任何一天都会显示主题、宝箱、距离开放的时间和前三名的最快用时。当一个队伍清完十波,整个城镇都会通过聊天知道。

下一步

决定难度是固定的等级区间,还是跟着队伍走。

变更

  • feat(server): phase 2 systems behind one service hub

    Room instances: a full room opens a new instance (rid#n) and empty extra instances are dropped; matchmaking fills groups first. New room kinds: farm (wild animals that respawn, gather nodes, team revives instead of failing), legend (weekly boss, needs 2 players and a level, phases with summons and flooding, linked roots, aura cycling with reflect, damage only from given reactions) and explore (Wednesday and Sunday, 10 waves of 10 elites per rotating theme, 20 s pause with free swap, reward per wave, 10x chest capped at 2 per opening, ranking and a global announcement). Two more dungeons (Caverna Gelida, Bosque Uivante), four legends and the explore themes, all in data with their mobs, loot and portals. Modules: Cooking (farm gathering with personal regrowth, recipes, shop, food that buffs both characters for 30 min), Gacha (six banners with their own pity at 30, no 50/50, fragments, cosmetic visuals), Storage, TradeSession (two locks, 3 s review, atomic two-account update, 90-day log), Market (escrow, 5% fee, offline payout) and Guilds (ranks, invites, storage, message of the day, guild chat). Net exposes them through rq_op/panel_rpc. Protocol 12.

  • feat(client): farm, legends, explore and city service panels

    Farm room: zones, gather nodes with personal regrowth, tap a node to walk and gather, orange exit back to town. Legend and explore overlays: waiting for players, phase banners, flooding tint, roots, wave and pause with free swap. City: Taverna, Loja, Armazem and Mercado open their panels with F or a tap; tapping another player offers a trade; Gacha, Guilda and Incursao buttons at the top. New panels for cooking, storage, market, trade, gacha and guild, all talking to the server through Net.op. Food is eaten from the bag. Guild chat with /gu. Gacha cosmetics recolor the outfit, armor and weapon layers, and wings, mounts and pets show as a tag under the name. Mob sprites for the new monsters and the farm animals. Integration test covers farm gathering, cooking, food in the room, storage, gacha pulls, guild chat, legend gating, market eligibility and an explore wave. Version 0.2.0.

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