Fire
Burns, melts and overloads. The most direct element.
About · Elements and reactions
Each character has one element. A hit leaves an aura for 8 s; another element on it triggers a reaction. The reaction leaves a residue for 6 s, and a third or fourth different element chains bigger reactions. Alone you reach two; in a group, four.
Burns, melts and overloads. The most direct element.
Freezes with water, melts with fire, leaves defense brittle with lightning.
Electrocutes water and spreads the shock among the wet.
Vaporizes fire, freezes with ice and blooms with nature, healing.
Spreads a target's aura to its neighbors. The element for setting up the next reaction.
Crystallizes on any aura and shields whoever struck.
Burns with fire in a chain, blooms with water. Life and poison live close by.
Forges with fire, conducts lightning, corrodes poison. Lowers the defense of almost everything.
Damage per second that spreads. The marsh's element.
Turns to glass with fire, mud with water, a storm with wind, an oasis with nature.
Row: the aura already on the target. Column: the element of the hit. Order changes the effect in some pairs.
| Meltdamage ×2 | Overloadburst 1 in 64 px | Vaporizedamage ×1,5 | Swirlspreads the aura (0,7 wind in 90 px) | Crystallizeshield 1,6 for 8 s | Burndamage over time 0,35 for 6 s | ForgeDEF -50% for 6 s | Toxic Gasburst 1,2 in 80 px | Glassdamage ×1,7 | ||
| Meltdamage ×1,5 | SuperconductDEF -40% for 8 s | Freezefreeze 3 s (shatter ×1,6) | Swirlspreads the aura (0,7 wind in 90 px) | Crystallizeshield 1,6 for 8 s | Brittledamage ×1,8 | Venom Frostslow 50% for 4 s | Permafrostdamage ×1,6 | |||
| Overloadburst 1 in 64 px | SuperconductDEF -40% for 8 s | Electrocutedamage over time 0,45 for 4 s | Swirlspreads the aura (0,7 wind in 90 px) | Crystallizeshield 1,6 for 8 s | Conductionburst 1,4 in 90 px | Toxic Shockdamage ×1,5 | Fulguriteburst 1,3 in 90 px | |||
| Vaporizedamage ×1,5 | Freezefreeze 3 s (shatter ×1,6) | Electrocutedamage over time 0,45 for 4 s | Swirlspreads the aura (0,7 wind in 90 px) | Crystallizeshield 1,6 for 8 s | Bloomheal 1,4 in 110 px | Rustdamage over time 0,3 for 6 s | Dilutedamage over time 0,5 for 6 s | Mudslow 60% for 4 s | ||
| Swirlspreads the aura (0,7 wind in 90 px) | Swirlspreads the aura (0,7 wind in 90 px) | Swirlspreads the aura (0,7 wind in 90 px) | Swirlspreads the aura (0,7 wind in 90 px) | Bladesdamage ×1,4 | Toxic Cloudspreads the aura (0,7 wind in 100 px) | Sandstormspreads the aura (0,8 wind in 110 px) | ||||
| Crystallizeshield 1,6 for 8 s | Crystallizeshield 1,6 for 8 s | Crystallizeshield 1,6 for 8 s | Crystallizeshield 1,6 for 8 s | Alloyshield 2 for 8 s | Sludgeslow 50% for 4 s | Buryfreeze 2 s (shatter ×1,4) | ||||
| Burndamage over time 0,35 for 6 s | Bloomheal 1,4 in 110 px | Sporesdamage over time 0,6 for 6 s | Oasisheal 1,2 in 110 px | |||||||
| ForgeDEF -50% for 6 s | Brittledamage ×1,8 | Conductionburst 1,4 in 90 px | Rustdamage over time 0,3 for 6 s | Bladesdamage ×1,4 | Alloyshield 2 for 8 s | CorrodeDEF -60% for 8 s | SandingDEF -40% for 6 s | |||
| Toxic Gasburst 1,2 in 80 px | Venom Frostslow 50% for 4 s | Toxic Shockdamage ×1,5 | Dilutedamage over time 0,5 for 6 s | Toxic Cloudspreads the aura (0,7 wind in 100 px) | Sludgeslow 50% for 4 s | Sporesdamage over time 0,6 for 6 s | CorrodeDEF -60% for 8 s | Venom Dustdamage over time 0,5 for 5 s | ||
| Glassdamage ×1,7 | Permafrostdamage ×1,6 | Fulguriteburst 1,3 in 90 px | Mudslow 60% for 4 s | Sandstormspreads the aura (0,8 wind in 110 px) | Buryfreeze 2 s (shatter ×1,4) | Oasisheal 1,2 in 110 px | SandingDEF -40% for 6 s | Venom Dustdamage over time 0,5 for 5 s |
Named sets have their own effect; any other trio falls into Resonance and any quartet into Convergence.
damage ×2 · burst 1,2 in 100 px
damage ×2 · burst 2 in 120 px
damage ×2,4 · slow 50% for 4 s
damage ×2 · freeze 4 s (shatter ×1,8)
damage ×2 · shield 3 for 10 s
damage over time 1 for 6 s · slow 40% for 6 s
burst 2,5 in 140 px
damage ×1,8 · DEF -60% for 8 s
damage ×2,6 · freeze 1.5 s (shatter ×2)
burst 1,2 in 100 px · damage over time 0,9 for 8 s
heal 3 in 150 px · shield 2 for 8 s
damage ×2,5 · DEF -30% for 6 s
damage ×3 · burst 2,5 in 140 px · DEF -40% for 8 s
damage ×3 · burst 4 in 160 px
damage ×3,5 · DEF -70% for 10 s
damage over time 1,6 for 8 s · slow 60% for 6 s
burst 5 in 180 px