MushRog

An online 2D pixel-art RPG where you never fight with just one character.

A town to meet people in and combat rooms for up to four players. Everyone brings two characters and swaps between them mid-fight.

Open beta · Windows, macOS, Linux and Android

Two characters, one duo

You enter the room with a duo. One character puts fire on the boss, you swap, the other comes in with ice and the damage doubles.

The one who leaves does not disappear: their cooldowns keep ticking in reserve. That is why the order of your swaps matters more than the gear you are wearing.

How the combat simulation works →

Mageputs fire on the boss
↓ swap
Acolytecomes in with ice
Fire + ice: double damage

The game running

Captures of the game as it is today, with the temporary art.

Twelve heroes, six classes, one duo

Each hero has a name, element, weapon and four skills of their own; two per class. The duo is where reactions happen.

Your gear shows

Helmet, armor and weapon are visible on the character, like in the old MMOs. If you changed swords, you can see it.

No power for sale

If there is ever a shop, it will be cosmetic only. Chest keys and progression items stay out, always.

Built slowly, in public

Two people, a developer and an artist. We tell what we do, what goes wrong and why, in the devlog.

Want to play?

The beta is open: download the game and create your account inside it. Leave your email if you want the news.

Download the game