An online 2D pixel-art RPG where you never fight with just one character.
A town to meet people in and combat rooms for up to four players. Everyone brings two characters and swaps between them mid-fight.
Two characters, one duo
You enter the room with a duo. One character puts fire on the boss, you swap, the other comes in with ice and the damage doubles.
The one who leaves does not disappear: their cooldowns keep ticking in reserve. That is why the order of your swaps matters more than the gear you are wearing.


The game running
Captures of the game as it is today, with the temporary art.



Twelve heroes, six classes, one duo
Each hero has a name, element, weapon and four skills of their own; two per class. The duo is where reactions happen.
Your gear shows
Helmet, armor and weapon are visible on the character, like in the old MMOs. If you changed swords, you can see it.
No power for sale
If there is ever a shop, it will be cosmetic only. Chest keys and progression items stay out, always.
Built slowly, in public
Two people, a developer and an artist. We tell what we do, what goes wrong and why, in the devlog.
Want to play?
The beta is open: download the game and create your account inside it. Leave your email if you want the news.
Download the gameLatest from the devlog
What changed in the game and why we decided it that way.
The first sprites of our own
The player character got its own art: a doll made by Jhonatan, our artist, with a full suit of armor (the Dark Armor) and the sword swing. Until now every hero…
Site em cinco idiomas e beta por convite
O site ganhou português, inglês, espanhol do México, russo e chinês simplificado, e a página de download virou uma lista de espera: quem quer jogar deixa o…
The Squire, the sixth class, and the first balance pass
The Squire is in: the tank class, with double the Warrior's HP and a third of the damage. Its job is to hold the boss on itself while the Mage and the Archer…
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Warrior
Squire
Archer
Rogue