Ivone
The healer of the coast ★ Dourado
- Classe
Acolyte · Cura e apoio- De onde vem
- Santa Catarina (Sul)
- Arma
- mace
- Elementos
-
Water fúria
Nature - Base
- HP base 100 · HP por nível 9 · MP base 85
- Recrutar
- héroe inicial: uno de los 2 gratis; después, en Nuevos personajes
Lore
Ivone blessed fishermen in Santa Catarina before the boats left. She brought the chapel's altar mace and her mother's prayer book. Water because she is from the sea; nature because every prayer of hers ends in a seed.
Como joga
Water acolyte with a nature fury. Tide Orb, Blessing Prayer (heals whoever is worst off), Calm Tide (heals the group) and Bloom, which applies nature in an area.
Las cuatro skills y la entrada de la clase
-
Tide Orb Básica · Water · abre no nível 1 poder 0,5× · recarga 0,6 s -
Blessing Prayer Secundária · abre no nível 3 cura 1,8× · recarga 4 s · 10 MP -
Calm Tide Suprema · abre no nível 8 cura 3× · área 150 px · recarga 30 s · 25 MP -
Bloom Fúria · Nature · abre no nível 12 poder 2,2× · área 55 px · recarga 45 s · 15 MP -
Blessing Entrada cura 1,2× · área 130 px · recarga 18 s
Guía de build
Atributos
Principal:INT · Secundario:VIT
- MATK = 1.5 × INT. Each point is +1.5 MATK, +0.5 elemental mastery (reaction damage), +0.3 MDEF and +1% MP.
- VIT: +1 HP and +0.5 DEF per point. Ivone has 100 base HP.
- LUK gives +0.3% crit per point: only after about 30 in your main stat. AGI is not in any formula of the prototype yet: do not spend on it for now.
Each level gives 3 points: 2 in INT and 1 in VIT. Each point costs 1 up to attribute 10, 2 up to 20, 3 up to 30, and so on. At level 20 (57 points) that is 24 INT and 12 VIT: +36 MATK and +12 HP and +6 DEF.
Orden para subir las skills
Blessing PrayerSecundáriaHeals 1.8× MATK on the most wounded ally every 4 s. Each level heals 10% more: that is your job, raise it before damage.
Tide OrbBásicaNo cooldown and no MP: most of your damage per second (0.83× MATK per second at level 1). Each level gives +10% power, and you use that +10% all the time.
Calm TideSupremaHeals the whole party for 3× MATK every 30 s and still hits 3× MATK in an area. Each level heals 10% more; it is what keeps the team up in boss phases.
BloomFúriaApplies Nature instead of Water: its value is the reaction it opens, not the number (2.2× MATK every 45 s). Last; from level 5 each level also shaves 3% off the cooldown.
Dúos recomendados
Quem mais reage com este herói, contando o elemento e a fúria de cada lado.