Socorro
The creek arrow ★ Gold
- Class
Archer · Ranged shots- Home
- Amazonas (Norte)
- Weapon
- bow
- Elements
-
Wind fury
Nature - Base
- Base HP 90 · HP per level 8 · Base MP 70
- Recruit
- starter hero: one of the 2 free ones; later, from New characters
Lore
Socorro grew up on an Amazon creek hunting with a taboca bow. She says the wind tells her where the animal is before it shows up. She came to Micélia because a mycelium thread passed through her backyard and she wanted to know where it went.
How it plays
Wind archer with a nature fury. Taboca Arrow, Creek Shot, Forest Rain in an area and Sap Arrow, three nature arrows that Sprout on her own wind aura.
The four skills and the class entry
-
Taboca Arrow Basic · Wind · opens at level 1 power 0,5× · cooldown 0,6 s -
Creek Shot Secondary · Wind · opens at level 3 power 1,8× · cooldown 5 s · 8 MP -
Forest Rain Ultimate · Wind · opens at level 8 power 4× · area 90 px · cooldown 30 s · 20 MP -
Sap Arrow Fury · Nature · opens at level 12 power 0,9× · 3 hits · cooldown 45 s · 15 MP -
Volley Entry · Wind power 0,9× · area 90 px · cooldown 15 s
Build guide
Attributes
Main:DEX · Secondary:VIT
- Bows use DEX instead of STR: each point is +1 ranged ATK, plus +0.2 elemental mastery (reaction damage).
- VIT: +0.9 HP and +0.5 DEF per point. Socorro has 90 base HP, not much for the front line.
- LUK gives +0.3% crit per point: only after about 30 in your main stat. AGI is not in any formula of the prototype yet: do not spend on it for now.
Each level gives 3 points: 2 in DEX and 1 in VIT. Each point costs 1 up to attribute 10, 2 up to 20, 3 up to 30, and so on. At level 20 (57 points) that is 24 DEX and 12 VIT: +24 ATK and +11 HP and +6 DEF.
Order to raise the skills
Taboca ArrowBasicNo cooldown and no MP: most of your damage per second (0.83× ranged ATK per second at level 1). Each level gives +10% power, and you use that +10% all the time.
Creek ShotSecondary1.8× ranged ATK every 5 s (0.36×/s): the second biggest gain per level, and it fits between two basics.
Forest RainUltimate4× ranged ATK every 30 s: your hardest hit, but rare (0.13×/s). Raise it after the first two reach the ascension cap.
Sap ArrowFuryApplies Nature instead of Wind: its value is the reaction it opens, not the number (0.9× ranged ATK every 45 s). Last; from level 5 each level also shaves 3% off the cooldown.
Recommended duos
Who reacts the most with this hero, counting the element and the fury on each side.