Jurandir
The gaúcho of the storm ★ Gold
- Class
Mage · Ranged magic- Home
- Rio Grande do Sul (Sul)
- Weapon
- wand
- Elements
-
Lightning fury
Metal - Base
- Base HP 70 · HP per level 6 · Base MP 90
- Recruit
- from New characters, at the Sporarium
Lore
Jurandir grew up on the pampas watching storms arrive from afar. He says you do not call lightning, you wait for it. His wand is an umbu branch that fell in a storm; metal he learned at his father's forge, before any magic.
How it plays
Lightning mage with a metal fury. Crackle, Electric Fence (a prison with a slow), Pampa Storm in a big area and Steel Blade, which applies metal and Conduction on his own lightning.
The four skills and the class entry
-
Crackle Basic · Lightning · opens at level 1 power 0,5× · cooldown 0,6 s -
Electric Fence Secondary · Lightning · opens at level 3 power 1,4× · area 40 px · slow 60% · cooldown 6 s · 10 MP -
Pampa Storm Ultimate · Lightning · opens at level 8 power 4,5× · area 90 px · cooldown 30 s · 25 MP -
Steel Blade Fury · Metal · opens at level 12 power 2,5× · area 60 px · slow 40% · cooldown 45 s · 15 MP -
Elemental Shield Entry shield 50% · cooldown 20 s
Build guide
Attributes
Main:INT · Secondary:VIT
- MATK = 1.5 × INT. Each point is +1.5 MATK, +0.5 elemental mastery (reaction damage), +0.3 MDEF and +1% MP.
- VIT: +0.7 HP and +0.5 DEF per point. Jurandir has 70 base HP, not much for the front line.
- LUK gives +0.3% crit per point: only after about 30 in your main stat. AGI is not in any formula of the prototype yet: do not spend on it for now.
Each level gives 3 points: 2 in INT and 1 in VIT. Each point costs 1 up to attribute 10, 2 up to 20, 3 up to 30, and so on. At level 20 (57 points) that is 24 INT and 12 VIT: +36 MATK and +8 HP and +6 DEF.
Order to raise the skills
CrackleBasicNo cooldown and no MP: most of your damage per second (0.83× MATK per second at level 1). Each level gives +10% power, and you use that +10% all the time.
Electric FenceSecondary1.4× MATK every 6 s (0.23×/s): the second biggest gain per level, and it fits between two basics. It also gives 60% slow for 4 s.
Pampa StormUltimate4.5× MATK every 30 s: your hardest hit, but rare (0.15×/s). Raise it after the first two reach the ascension cap.
Steel BladeFuryApplies Metal instead of Lightning: its value is the reaction it opens, not the number (2.5× MATK every 45 s). Last; from level 5 each level also shaves 3% off the cooldown. It also gives 40% slow for 3 s.
Recommended duos
Who reacts the most with this hero, counting the element and the fury on each side.